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Bingyu Xie

Email: bxie2@saic.edu     website: www.xiebingyu.com

 

Education

School of the Art Institute of Chicago Chicago, IL

Master of Fine Arts, Art and Technology. 2020

School of Visual Arts, New York New York, NY

Bachelor of Fine Arts, Design and Mixed Media. 2017

 

Research Experience

Research Assistant, Gamer LAB, Information School of the University of Washington; Seattle

with Professor Jin Ha Lee     Feb 2021 - May 2021

Collaborated with research team of location-based AR game, Ingress. Evaluated users' performance and responses related to the ethical issues of gameplay. Analyzed and categorized users' experience and ethical stance in consequentialism, deontology, or virtue ethics with qualitative coding methods.

Research Assistant, Realization Lab, University of Illinois; Chicago

with Professor Brenda Lopez  Aug 2020 - May 2021

Conducted and collaborated with Mexico City Children’s Museum on an interactive history of VR project, it will be presented as a site-specific exhibition and an online web XR platform in different languages. Participated in visual assets development, content modifications, interaction design, and implementation in Unity.

 

Work Experience

Visiting Fellow, China Academy of Art Institute of Media and Interaction Design

Hangzhou, China  Aug 2021 - Present

Mentored junior students and helped them with augmented reality thesis projects, including game design, visual asset creation, game engine instruction, and demonstration. Prepared and designed an elective course for augmented reality interaction design.

VR Teaching Assistant, School of Art Institute of Chicago

Chicago, ILLINOIS Aug 2019 - May 2020

Responsible for students’ technical support with Unity 3D. Introduced extra-curriculum content including game assets, C# scripting, Maya, and 3D scanning. Helped students develop and critique their concepts and content.

 

Lab Tech & Monitor, School of Art Institute of Chicago 

Chicago, ILLINOIS Aug 2019 - May 2020

Worked at digital fabrication lab to help students with 3D printing, 3D scanning, and desktop CNC milling machines. Modeled demonstration use fabrication materials.

Technical Artist Intern, NetEase

Hangzhou, China  Jun 2019 - Aug 2019

Created animations through the physical engine, particle system, and Mecanim in Unity; responsible for primary shader effects and post-processing effects; prototyped  VR/AR advertisements, implemented the project for public commercial events.

 

Project Fileds 

Augmented Reality Projects

Developed and built two AR projects for the iOS platform. AR Tamagotchi used an open-source API to fetch the real-time weather conditions based on the player’s location. The game contains multiple shaders, materials, and interactions with the behaviors of this virtual character. Virtual² is a physical installation allowing interactions between the real and virtual through a mirrored looping capture of space in AR on iPads. The structure behind the scene provided multiple perspectives by curving space and time.

Virtual Reality Projects

Designed and produced several immersive VR experience projects and games using the Unity 3D game engine. Improbable Ending is a first-person puzzle/maze game based on forced perspective and optical illusions. The Last Statues and Virus are fully immersive VR experiences using particles and spatialized sound.

UIUX Design Projects

Independently designed, prototyped and tested an iOS fitness application that focused on tracking personalized training, and monitoring the progress with a unique control pad. Built prototypes to conduct VR and AR user experiences and interactions. Emphasized consistency in the presentation of visual and motion elements within the virtual space.

 

Skills

  • Knowledgeable in Unity 2D/3D, MAYA, Blender, Zbrush, Fritzing, the Final Cut Pro, Premiere, MS Office, Sketchup, Adobe Photoshop, Illustrator.

  • Experience with C#, GLSL, Processing.

  • Experience with Arduino, Neon Lights, NextEngine Scanner.

  • Knowledgeable in HTC Vive, Oculus, Rokoko Smart Suit, Fdm 3D Printer, Form2 Printer, Nomad Mill.

  • Advanced in Painting, Drawing, Printmaking

 

 

13559 SE 67TH pl, nEWCASTLE, WA 98059 312-662-2021 BXIE2@SAIC.EDU