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Endless Path

"Endless Path" is a 2D game made in Unity. This whole game is constituted by five different minigames, which engaged with different mechanics, such as storytelling, shooting, generating, collecting and planning. Players will start with the Kardashev theory on different civilizations (from The Three-Body Problem), and players can travel through the different worlds by their decision made at the end of each minigame. Also, they will get a different ending between the world of Atlantis or Andromeda by making different approaches. This game gives me a great introduction to the game design, through the design of 2D art content, UI bottom, light, scene transaction, controller, physicality, animation, logical structure, mechanic, strategy and etc, I finished this end to end structured 2D game.

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