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Radial Blur Effect
RadialBlurEffect2.png
RadialBlurEffect1.png

· This is a post-processing shader effect;

· Sample the position on the radius UV map;

· Normalize direction, and sample the position of the screen;

· Blend the weighted blur and the original of the screen;

· Add the script to the main camera, in order to load the texture as the post effect.

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Study Reference

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