Underwater effect

· This collection of underwater effect includes fog effect, underwater bluer effect, glow effect in post-processing, and a water shader;

· This water shader includes two bump maps, which produce the ave from different directions;

· Tiling constant and tiling speed can change the bump map, and add more details;

· Reflection is basically the reflection on the water surface from the environment light;

· Wave speed, wave strength, and wave amplitude can make physical waves moving based on the sine function.

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